Despite being regarded as one of the greatest role-playing games of all time, The Elder Scrolls III: Morrowind disappointed some fans upon its release in 2002 because it didn’t match the colossal scope of its predecessor, The Elder Scrolls II: Daggerfall. Almost immediately, fans began modding the remaining parts of the series’ fictional continent, Tamriel, into the game.
"And they can be a really, really good way of reaching people, particularly in the local community, who might not come into a church for a service or prayer, but they'll come in to watch the bats, because people find them really, really fascinating."
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